?> May 2021 - Project Brutality Community Assets

Monthly Archive May 20, 2021

5/20/21 Update

- NEW KEYS LETS FUCKING GOOOOOOO
- Good chunk of weapon actor renaming done, lists of actors that can be summoned with the summon command will have to be updated, in general its prefixed by PB_ now
- placeholder SSG unload
- Excavator sound fix
- Akimbo reload code cleanup
- M1 Plasma kick animation change
- Buffed Rockets damage and speed
- Pulse cannon projectiles improved
- Restored original Black Hole projectile sprites, but optimized them greatly
- kick and quick melee states are now one single state
- fixed slot number on rev launchers
- Unmaker selects faster, and should be more friendly with Gearbox
- Fixed some terrain stuff
- fixed Pinkies spawning infinite arm gibs
- fixed right SMG recoil when akimbo (had a bug where it recoiled straight up)
- increased Deagle recoil, and matched its aimed firerate to the hip fire rate
- updated carbine wheel graphics
- fixed DMR left gun reload
- left SMG now reloads properly, currently placeholder
- new SMG hipfire sprites
- Pyro Sergeant IS GONE :crab:
- deagle quick melee animation
- new SGL flashes (see clip above)
- new ASG flashes (see clip above)
- Captured marine rotations
- Nashgore gib will no longer float in air for now, not a complete fix
- QSG recoil
- Fixed marine/blur CVar
- PISTOL BURST RECOIL REDUCED, NOW FIRES SLOWER IF TRIGGER HELD
- heavy backpack now gives 6 rev missiles