11/21/21 Update
Lots of smaller changes to previously implemented things, alongside the MG42 being added.
First we have the changelog from 11/7/21.
- fixed a change to horizontal sway affecting mouse sensitivity - cleaned up the Rev Missile anims (a temporary thing but thank you neonvortex, i forgot your discord name lol sry) - Akimbo ammo counter on HUD now, with proper graphics and stuff (also thank you neonvortex)
Then the 11/9/21 log.
- MG42 added for the most part, couple issues to iron out - demon runes removed - some unused death related things and a few unused left over boss assets
And now todays log, 11/21/21.
- new MG42 firing sound - MG42 controlled burst firerate increased - fixes to Cyberdemon randomly becoming solid/non solid during its death anim - fixes headshot deaths not happening on the base cyberdemon - more changes to the YSway system, an option in the menu now exists to control how it works and a CVar for it 0 - sway happens when looking up and down, but the direction of the sway is always down 1 - sway happens only when looking up - clipping of the bottom of sprites should no longer happen as well
There should be some more tweaks coming soon as well. Stay tuned!